
No super soldiers, no bullet sponges and certainly no Nazi zombies. Rising Storm offers a very different FPS to the more popular modern games like Call of Duty and Battlefield 3. Let's take a step back, however, and consider the fact that Rising Storm, with its somewhat 'on trend' setting, is likely to attract a lot of new players into the RO2 world. This ultimately means that you'll find some very well balanced and fun maps designed by those who really know how to play the game. Interestingly, the game has been created by a union of sorts between the Red Orchestra modding community and the original game's developers. However, you'd be wrong to think that this is a bad thing if anything this is a brilliant move by Tripwire Interactive that brings a lovely reminder of the earlier days of PC gaming when expansion packs still ruled. The war torn streets of Russia have been replaced with the beaches of the South Pacific and all the madness that goes with it. It's important to note that while the Steam page might suggest otherwise, this is more of an expansion to RO2 rather than a full game. Just like it's predecessor, Rising Storm is absolutely punishing, but because of this it's as close to real life combat as you'll find in any multiplayer shooter on the market. This was my predominating thought whilst playing the beta for upcoming WWII FPS Rising Storm, a Pacific Theatre standalone expansion for Red Orchestra 2 ( RO2).

"Holy Hell I don't remember this being so hard".

Previews // 27th May 2013 - 8 years ago // By Ryan Davies Red Orchestra 2: Rising Storm Preview
